Germany Kicks Microsoft StreetSide to the Curb

Today in international tech news: In Germany, Microsoft's StreetSide is running into similar problems that Google's StreetView service faced. Elsewhere, the Associated Press takes a long look at the case of Cuba's disappearing high-speed Internet cable, a Japanese chipmaker plans to cut 6,000 jobs, and Spotify launches in Australia.

Source: http://ectnews.com.feedsportal.com/c/34520/f/632000/s/1f98d784/l/0L0Stechnewsworld0N0Crsstory0C751770Bhtml/story01.htm

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Lenovo ThinkPad Edge S430 readies to enter Euro market, gets priced at €809 on German site

Lenovo ThinkPad Edge S430 readies to enter Euro market, gets priced at €809 on German site

A lot has happened since Lenovo unveiled its biz-oriented Edge S430 back at this year's CES, but after months of staying under the radar, it's finally looking like the laptop's ready to hit a few shelves around the globe. If a product page on Geizhals.at is to be believed, the Thunderbolt-loaded, 14-inch S430 is set to carry a €809 (about $1,015) price tag on one of the higher-end models, with this particular one showing a hot-off-the-press Ivy Bridge CPU (i5-3210M), NVIDIA GeForce GT630M graphics, 4GB of RAM and two USB 3.0 ports, among other things. Of course, this kind of cash is a slightly larger amount than, say, the $749 we heard when the machine was announced -- though, that's likely caused by the souped-up specs and could, as usual, vary depending on configuration. Either way, we have a feeling it won't be too long before we find out its official pricing and release date.

Lenovo ThinkPad Edge S430 readies to enter Euro market, gets priced at €809 on German site originally appeared on Engadget on Mon, 28 May 2012 20:11:00 EDT. Please see our terms for use of feeds.

Permalink Laptop Reviews  |  sourceGeizhals.de  | Email this | Comments


Source: http://feeds.engadget.com/~r/weblogsinc/engadget/~3/GwPt1EJIBJY/

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Tarzan Ball is a tricky hook-and-pull physics game

tarzanball
So, you're a ball. A Tarzan Ball, to be precise. You've earned the nickname thanks to your astonishing ability to shoot out a lengthy 'vine' (I hope it's a vine) at objects, and then pull yourself towards those objects.

That's a handy ability to have, especially since you've got no legs, no arms, and no other means of transportation. In Tarzan Ball, the rope is everything. But you don't just swing around the screen aimlessly - that wouldn't be much of a game now, would it?

Instead, your goal in life is to collect "targets". Each level has one of these "targets" hidden away somewhere on the screen, usually behind some kind of barrier. Once you navigate close enough to the target, you can shoot your rope at it and just reel it in. That's when you pass the level.

You can't die in this game, but it can still be very frustrating. It's actually one of the tougher games I've posted recently. Still, if you enjoy physics games, this one is quite nicely made.

[This is actually the sequel to IQ Ball, which we covered last year! -Ed]

Tarzan Ball is a tricky hook-and-pull physics game originally appeared on Download Squad on Mon, 21 Feb 2011 18:18:00 EST. Please see our terms for use of feeds.

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Source: http://downloadsquad.switched.com/2011/02/21/tarzan-ball-is-a-tricky-hook-and-pull-physics-game/

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The Authors Of Space Quest Are Back With Another Adventure

Dome_Postcard_1024x768If you're an older gamer, you will remember the holy trinity of Sierra RPGs - King's Quest, Space Quest, and Police Quest. All three of these games used something called "imagination" and "storytelling" to immerse early gamers in an Ad Lib sound card-induced gaming coma. Now you can relive those heady days with a new game by the makers of Space Quest, Scott Murphy and Mark Crowe (aka "The Two Guys from Andromeda"). Their new game, called SpaceVenture, is a refresh of the old Sierra series and promises spills, chills, and horrible jokes. It's getting funded on Kickstarter as we speak.

Source: http://feedproxy.google.com/~r/Techcrunch/~3/p5UUIHtl7G4/

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The Apple II, as described by Steve Wozniak

The Apple II, as described by Steve Wozniak

Ask the average geek to describe the Apple II and you'll probably hear something about its legacy or software. Ask Steve Wozniak circa 1977, on the other hand, and he'll write you a technical tome -- or at least he did for Byte magazine. Way back when the classic computer was fresh, a young Woz penned an extremely detailed "system description" for the rig, pouring over specifics on the II's graphical capabilities, memory, peripherals, programming language and more. Perhaps in (slightly late) honor of the machine's 35th anniversary, Information Week has seen fit to reprint the extensive examination for your reading pleasure -- assuming you're up to wading through the technical nitty gritty. No? Well, Woz does have a few nuggets of wisdom for the layman. "To me," he says, "a personal computer should be small, reliable, convenient to use and inexpensive." No arguments here, Steve. Read the man's words for yourself at the source link below.

The Apple II, as described by Steve Wozniak originally appeared on Engadget on Mon, 28 May 2012 04:17:00 EDT. Please see our terms for use of feeds.

Permalink The Verge, Daring Fireball  |  sourceInformation Week  | Email this | Comments


Source: http://feeds.engadget.com/~r/weblogsinc/engadget/~3/EQHXd9TwV5U/

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Switched On: Facebook's ecosystem dilemma

Each week Ross Rubin contributes Switched On, a column about consumer technology.

Image

Despite amassing something close to a billion users, Facebook has mainly stayed true to the startup mantra of staying focused on a few core things. In this case, that has been promoting openness and sharing among friends and, increasingly, the world at large. Such was the case for its rival Google at the launch of the search company's IPO. Since then, however, the company has launched a pair of operating systems powering handsets and tablets around the world, a digital media store selling everything from apps to books, and its own social sharing service (at least twice).

With the vast capital infusion that comes with an IPO, Facebook has an opportunity to expand far beyond its own site and Like buttons that now line up in a row next to sharing buttons using Twitter and Google+. The company certainly has no love for Google and has kept Apple at arm's length, but it has had a strong partnership with Microsoft, which made a financially shrewd $240 million investment in Facebook back in 2007. Windows Phone would be a poorer experience were it not for its tight Facebook integration. The giant social network would gain from entering the device market or spinning its own version of Android as Amazon has done, but there would also be significant challenges to striking out into its own ecosystem.

Continue reading Switched On: Facebook's ecosystem dilemma

Switched On: Facebook's ecosystem dilemma originally appeared on Engadget on Sun, 27 May 2012 21:25:00 EDT. Please see our terms for use of feeds.

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Source: http://feeds.engadget.com/~r/weblogsinc/engadget/~3/PyFU1i2ZyqU/

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SpaceX Chalks Up Giant Leap for Commercial Space Travel

The Dragon was caught by its tail on Friday. The unmanned SpaceX spacecraft, which launched into orbit earlier this week, has successfully docked with the International Space Station, marking a first for a cargo-carrying private spacecraft. The docking was assisted with the station's 58-foot robotic arm controlled by astronaut Don Pettit.

Source: http://ectnews.com.feedsportal.com/c/34520/f/632000/s/1fb79fdf/l/0L0Stechnewsworld0N0Crsstory0C752220Bhtml/story01.htm

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In-app payment support arrives on Android

Right on cue, Google has launched in-app payment support for Android applications. Developer testing began last week, and now many popular apps -- like the ones pictured above -- can begin charging users for add-on functionality, content, or whatever the heck else they feel is worthy of additional bits of your pocket change. If you were wondering, Google will take the same 30% cut that Apple takes from in-app purchases.

At last we can buy individual issues in Comics with minimal fuss!

In-app payment support arrives on Android originally appeared on Download Squad on Wed, 30 Mar 2011 10:30:00 EST. Please see our terms for use of feeds.

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Source: http://downloadsquad.switched.com/2011/03/30/in-app-payment-support-arrives-on-android/

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Buy a Handwritten Note by 19-Year-Old Steve Jobs [Steve Jobs]

Sotheby's is auctioning off a little piece of Apple history: an engineering memo penned by an unbearable teenage Steve Jobs before Apple even existed—the earliest known document the man produced. More »


Source: http://feeds.gawker.com/~r/gizmodo/full/~3/X0VQ3Z7NSyM/buy-a-handwritten-note-by-19+year+old-steve-jobs

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